The assortment of Vigors and weapons in BioshockInfinite ensure that there are always at least a few different ways to handle any situation. But there’s one weapon that isn’t reallymeant to be the main method of attack. Can You Beat Bioshock Infinite With Only ASkyhook? I awoke in a boat with a gentleman and a ladydiscussing rowing. I had a sinking feeling unrelated to the boatfilling with water that they were actually talking about something other than rowing,but I couldn’t prove it. They left, I stood in the rain for a whileto see if they would ever fully disappear from view, they didn’t, and I entered thelighthouse. Inside I found someone who had quite clearlykilled themselves and rang a few bells. For a second I thought someone somewhere hadactivated the failsafe, then I took a seat on my cushioned chariot and ascended intothe sky. I took my time wandering around the churchI arrived in, thinking for a while about what a pain in the ass it must be to keep all thesecandles lit, went down some stairs, and found more candles. The good news is that I can actually put afew of them out. The fewer fire hazards, the better. Before I could get into the city proper, Ihad to get baptized. I did try to skirt my way around the priestbut I couldn’t. The thing that really shocked me about thisscene is that it seemed like the water barely went up to the priests ankles. Unless I’ve got a head like a pancake, Idon’t see how I could’ve almost been drowned in this water. During my blackout, I got a glimpse at a citybeing destroyed, woke up for the 2nd time in the last 16 minutes, and was finally inColumbia. This bird looks like shit, by the way. This game, even though I am playing it asa part of the Bioshock Collection, still looks great. While some games from 2013 have aged likea block of cheese sealed in a mason jar, this game is not one of them. I pressed onward deeper into the city, sawa pretty electric pony, got a quick Columbia history lesson, saw another hummingbird thatseemed enamored by the music, which made this entire city feel like one of those wholesomeDisney cartoons from the early 40s. You know, the ones that were shockingly racist. I’m gonna skip through a lot of this earlygame stuff because it’s just walking, looking, and listening for a while. The key takeaways are demonic jugglers, theHandyman, my first Vigor, a sneak peak of my future weapon, the False Shepherd badgeof honor, and the raffle itself in which really felt like home in that I was the only onethere who seemed to not be racist. After things took a dark turn… uh…. yeah that’s okay I can say that, I shovedsomeone’s face into a police officer’s weapon, supposedly, I think we can all agreethat he did that to himself, he should’ve complied with my commands, and I finally gotmy first weapon. With this being the introductory combat portionof the game, the Officers sent to kill me aren’t at all difficult to kill. More combat later, I got my hands on a gunthat I can’t use. The annoying part about the Skyhook is thatBooker DeWitt is a miracle of modern science in that he can have a firearm in one hand,a Vigor active in the other, and the Skyhook in the 2nd. If you’re thinking that the math makes nosense, I agree’d with you. In a perfect scenario, this would be likethe first Bioshock where I can eliminate the temptation of using firearms and the possibilityof an accidental discharge by having the Skyhook out as my primary weapon. But that can’t happen. So if I can’t get rid of the gun, I’lljust get rid of the bullets. The rule is I can’t kill anyone with anythingother than the Skyhook, not that I can’t fire all my bullets into the wall to wastethem. That was the general idea for most of thisplaythrough, but I’ll go ahead and mention now that there were times when I didn’tempty the clip or magazine, who cares, because of a combat situation or a lack of awareness.
of a combat situation or a lack of awareness. With the Pistol somewhat empty, I continuedto make my way to towards the statue in the sky to rescue the princess. It was here things got challenging. There were a lot of cops and they were doingfar more damage than I seemed to remember them doing in previous playthroughs, resultingin me dying several times. Then there was the Fireman who did a metricfuck-ton of damage. And of course all the tomatoes were just forshow. Eventually the Fireman died, my fingers lookedlike match sticks that’d been left to burn after lighting a candle, and I kept headingtowards Monument Island. It was here things got far more difficultthan they had any right to be. The automated turret is a motherfucker interms of both damage and accuracy. Taking damage from its bullets also slowedme down the tiniest of tiny amounts, which was more annoying than anything else. I tried to just outrun it, but it did toomuch damage too quickly. After some trial and error, realized thatthe only enemy left was the turret, which meant that I could Possess it to get to tostop attacking me without having to worry about it attacking anything else. I entered the Blue Ribbon restaurant and madeanother dimension-shattering discovery: Gear. Pieces of gear are items that can be equippedto provide a buff of some sort. Four can be active at any given time, andI’ve got more than a few to choose from. Here’s a rundown on what I chose: My hatis Electric Punch which gives all melee attacks a 75% chance to stun an enemy for 4 seconds,my vest or shirt is Sugar Rush which increases movement speed by 50% for 3 seconds aftereating a snack, my pants are Bull Rush which lets melee attacks knock back enemies, andmy shoes are Fleet Feet which increases movement speed when evading. I thought for a while about whether or notI should use these effects. After all, stunning an enemy 75% of the timewhile also knocking them back makes the Skyhook stupid powerful. But as far as I’m concerned this is no differentthan enchanting a wooden sword in Skyrim that absorbs almost 18,000,000 health from an enemy. In addition to all the gear available, there’salso a few infusions that can upgrade your max health, shield capacity, or salt capacity. In retrospect, since your shields automaticallyrecharge, it would’ve been smart to just go all-in on Shield Infusions from the verybeginning. But I didn’t. In fact I put most of them into Health forsome ungodly reason. I then got my first taste of arial combatwith the Sky hooks, found a Machine Gun and promptly fired all bullets down into the Earth,and could finally figure out how useful all this gear would really be. They’re about as good as I expected themto be, which is borderline overpowered. Even if an enemy is tough and can take 3 or4 hits to kill, all I need is one to get them on the ground, then they’re no longer athreat to me. I did die in this section though, becauseI underestimated the turret’s potency despite my prior experience with them. Inside a building, the Skyhook’s potentialreally shined through as I beat several police officers to death in a confined space. Then, for whatever reason, I thought to checkthe difficulty. Turns out, in an unsurprising twist, I’dset it to Hard, not Easy, because of course I did. I claimed that I was from Michigan, not thatI was smart. With the difficulty now set to Easy, all foeswould be a considered a joke, more so than they already were. Just as an example, a Fireman gave me sometrouble earlier, but I did more damage to my hand from how hard I was hitting this prickthan he did to me. One whack, lots of screaming, a few more whacks,then silence. Give me an alcoholic wife and two dead kidsand I’d be living the American dream. Even a turret which was the bane of my existencefor several minutes not long ago was a complete nothing bird-herder of a foe now.
nothing bird-herder of a foe now. I kept making my way towards Monument Island,killed a few klansman inside a frat house, watched this lucky guy get pecked to deathby a few parakeets, and came face to face with a Zealot of the Lady. The Zealot can be a tricky enemy to deal withnormally. They teleport around and do a not insignificantamount of damage when they attack. But the Skyhook knocks the bitch out withone hit. Once they’re on the ground, they’re thesame as any other enemy. Death is all but guaranteed. I finally got to Monument Island. Well, the Gateway anyway. There were a lot of cops in this place. With this many idiots all trying to beat meto death, the ideal strategy is to just close your eyes and start swinging randomly in alldirections. If all goes well, they’ll all be dead. After leaving the building, I used the Skylinesto get closer to Monument Island, fighting through cops and police all the way thereuntil I reached the base of the building, at which time Comstock ordered them to standdown. But I know a trap when I see one, which iswhy I beat them all to death. And not just the ones outside, I killed thoseinside the building as well. The sad part is Comcast didn’t seem to careat all about all the people I’d just killed. I then boarded his Zeppelin, killed some guys,tried to kill this raggedy bitch, failed, Comstock revealed himself rather briefly,the bitch exploded, and I left the Zeppelin. But all is not lost, as I’m now at MonumentTower. Inside Monument Tower, I found a picture thatfascinated me far more than it should have, I passed by the electric speaker room, pushedmy 3rd favorite kind of button, and slowly ascended the tower while watching Elizabethlike some kind of sick freak. I fell through the roof, Elizabeth threw portablepaper at me, she explained that her preferred Monopoly piece is the thimble, the Big Birdarrived to see what was causing the ruckus, and we ran for our lives to escape the tower. Well, she ran. I leisurely walked. My attempts at soothing the bird with a fewheavy bonks on the nose failed miserably, the tower collapsed, and I caught myself onthe sky-rail. All sorts of things were going wrong as Irode the rail to safety. I awoke for the 3rd time in Battleship Bay,passed out again, then woke for the 4th time after having been saved by Elizabeth, andfor the first time, but certainly not the last time, my objective was to find Elizabeth. Two children were playing dangerously closeto the edge of the world, and I’d hoped to push them over the edge to their death,but just like how I wanted to play with these balls, my hopes and dreams don’t matter. I found Elizabeth, the First Lady Airshiparrived, I picked the Cage pin, I got a worthless gift from the folks I’d saved at the raffleall those minutes ago, and arrived at Charles E Cheddar’s Carnival Fun Land and PuppetEmporium. This mustachioed gentleman got upset thatI touched his bell, so he stabbed me in the hand which resulted in a serious of unpleasantevents getting kicked off and me killing everyone in the room. Elizabeth seemed less than impressed by myruthless murder spree. She’s also exceptionally weak. She couldn’t pull this lever with both handswhile I effortlessly did it with one hand. I’m not sure why this was what I found tobe weird out of everything I’ve encountered so far. We continued our search for the First LadyAirship by passing through Soldier’s Field. Even the fake mechanical children can’tbe hurt. I knew this game was a joke. This freak was trying to sell communist propagandato children, so you know I had to kill him. The few cops in the area didn’t like that,not that their opinions matter since they’re dead now. To get to the Airship, I needed to fulfillmy destiny and become Electro-Lad.
airborne game macintosh To get to the Airship, I needed to fulfillmy destiny and become Electro-Lad.
To get to the Airship, I needed to fulfillmy destiny and become Electro-Lad. Shock Jockey is somewhere in the Hall of Heroes,which would explain why Songbird seemed to know exactly where to go to find us. I got the Distance Donkey vigor, was confrontedby what seemed like a dozen police officers who died just trying to do their job, andwas one courtyard away from entering the Hall of Heroes. Here I encountered what I thought would endthis run: a rooftop sniper. There’s no way to get up to where he isto kill him, and the maximum effective range of the Sky hook is about one arms length. I ran around for a bit until I thought tojust ignore him, which worked, and I entered the Hall of Heroes to find Slate and ShockJockey. This segment of the game is one of many thatshow how powerful the propaganda Comstock pushes is on the common folk. He presented himself as a wartime hero whosaved the day, but he wasn’t really. Slate sent a bunch of men after me, none ofthem were really anything crazy. In fact, I’d go so far as to say you’dfind more resistance in crushing a baby’s head in your hands before its skull hardensthan you would killing these low-level goons. I waited for what felt like minutes whileElizabeth just stood in front of a door instead of unlocking it like a good little lackey. There was another courtyard full of Slate’sMen, which I used to get the Aerial Assassin trophy, pushed inside the First Lady Memorial,and fought a Patriot for the first time. More so than the Bird people and Firemen,the Motorized Patriot is supposed to be a tough enemy to deal with. They’re definitely the hardest to kill ofanything I’ve encountered so far, but they’re still not that difficult. More time consuming than anything else. They can still be stunned with the Skyhookjust like any other enemy. Maybe 10 whacks and they’re down for thecount. Slate sent everything he could muster to stopme, which didn’t work because it was more about giving his men a soldier’s death thanit was actually stopping me. I’m the protagonist, I don’t die. Slate begged me to kill him, but I couldn’tbecause the Pistol he gave me isn’t a Sky hook. Elizabeth was proud that I spared him. Then I beat him to death. With Shock Jockey coursing through my fingers,I could return to Soldier’s Field to power up the gondola. Comstock’s goons came to stop me from reachingthe gondola, but as previously described, they did not succeed. I rode the gondola, killed more innocent people,and boarded the First Lady Airship. Elizabeth caught wind of my plans to sellher organs for drug money and promptly bashed me in the skull with a wrench. When I woke up I was standing on the precipiceof a few broken bones probably, finally got to see how snow is made, Daisy decided forme that I was going to help her, then this asshole pushed me off the airship and I somehowdidn’t break my back. My objective is the same as it is 90% of thetime: Find Elizabeth. I killed the guys cleaning the floors becauseI had some internal things to work out. I almost caught Elizabeth, she blocked myway with imaginary confetti and a marching band, then the Choco Mountain train, and wentand got herself arrested. I had almost rescued her when I got attackedby one of the best ultimate frisbee players the world has ever seen, also known as a Handyman. With Elizabeth thinking that she’d stillsee Paris one day, we were off to Finkton to find a gunsmith. More hooligans tried to stop us, Elizabethread from her diary, and Jeremiah Fink introduced hisself to me. Turns out that, according to May Lin, thegunsmith was taken by the Flying Squad. God that name just rubs me the wrong way. We went to the Good Time Club, I thought fora moment that maybe the stars would align and I’d be able to buy a Skyhook upgradeof some sort, obviously that was not the case,
and I’d be able to buy a Skyhook upgradeof some sort, obviously that was not the case, I killed 7 people at speeds that would makeStalin jealous, Fink sent a Bird Man after me as if that’s supposed to be any sortof a challenge, and then things got stupid difficult. He sent automated nonsense to kill me. The two ground turrets were annoying, butthey were not the real problem. The real issue here is the three airborneturrets. I’m sure you can figure out why multipleturrets that float 15 feet off the ground would be troublesome to kill when your onlymethod of attack is a melee weapon. I spent several minutes running around bashingmy head on various things open to cause brain injury traumatic enough to kill me. After I didn’t die, I came up with the nextbest option. Two of the turrets comes out from behind thecurtain, meaning I can destroy it as soon as it appears. The ugly duckling, the child its parents secretlywished would’ve been hit by a car and killed years ago, is all that remains. The first time I leaped off the balcony itbecame clear that constantly breaking my legs would be a viable option. All I need to do is successfully jump offthe balcony and whack the turret maybe 3 times. It took a bit of effort, but I eventuallydid it, and the worst part of this challenge in now behind me. I pressed onward and arrived at the jail wherethe gunsmith was being held. I’ll be honest, I wasn’t paying attentionto what was being said during this part of the story. I killed Slate for the 2nd time. I’m not sure how exactly that happened butI’m not gonna question it, took Elizabeth down to the Good Time basement, and foundthe gunsmith who appears to have had a bit of an accident. Alzheimers sure is scary. The Luteces were back and made vague statementabout science mumbo-jumbo, Elizebeth opened up her tear, and we passed into another dimensiontogether. There were more prisoners in the prison inthis new world, and I killed as many of them as I could. The Gunsmith was back but we were too late,the Alzheimers had already started kicking his ass. The fetch quests never end though, as nowwe were going to Shantytown to find tools. Of all the universes we could’ve jumpedto, we had to go to the one without a Home Depot. How people built buildings without the qualityand affordable tools Home Depot offers is a hell of a mystery. In the shantiest of towns, Elizabeth usedher console commands to spawn some fake fruit for the common folk, who I immediately startedbeating to death. I killed most of the people in the Shantytownon the way to the Police Impound. And this is where things got weird, but nochallenge is complete without the game fucking itself to death. There are cops and stuff that need to die,but when I land on the platform and whack em’, I glitch through the floor and am seducedby the void. Then I land and things break again. This happened several times and I’m notsure why. It’s a real problem, but it’s not themain problem. The turret issue reared its cunting head again. Only this time its with rocket turrets insteadof machine gun turrets with balloons. There is no way to reach those turrets. They’re too far out and too high to hitwith the Skyhook, but the floor breaks when I land on it, so running and jumping at theturrets isn’t an option to begin with. Unfortunately, this is the end of the line. The door can’t be opened while in combat,combat can’t be ended while the turrets exist, and the turrets can’t be wiped fromthis dimension with only a Skyhook. To answer the titular question, no, you can’tbeat Bioshock Infinite with only a Skyhook. But this is just a minor setback. I’m not gonna let it stop me. I had Elizabeth repeatedly open tears thatspawn turrets that fight on my behalf to destroy the rocket turrets. I didn’t destroy them with the Skyhook,but I also didn’t destroy them with any of my other weapons or vigors. This seemed like the only logical way to proceed. With them dealt with, I could get inside thePolice Impound building, kill the police inside, found the gunsmith’s tools, and hopped intoyet another new dimension, this time one where the tools are already back at the gunsmith’sshop. Because who cares about supporting your localbranch of the US Postal Service. In this new timeline, I’m a hero to theVox Populi. But unlike a game like Call of Duty, thereis no penalty for killing your friends, so I killed both friend and foe alike until Iarrived back at the gunsmith’s building where, thank god, he’s dead again. Now that that problem resolved itself, I couldget back to what mattered: finding and securing the First Lady Airship. Daisy Fitzroy had other ideas. I knew she was a ghost hunter at heart, becauseshe’s not thrilled about me supposedly being back from the dead. She pulled a Mr Dink, killed Jeremiah Fink,and covered herself in his liquid stink. The Vox Populi gang did everything in theirpower to stop me from reaching Daisy. The common-folk were quite easy to kill. The only things that posed a real threat werethe Handymen and Patriots, mostly the Handymen which makes sense as they’re essentiallythe Big Daddy’s of Bioshock Infinite. Daisy put a gun to the Fink Boy’s head,which Elizabeth didn’t appreciate. I guess Elizabeth is one of those people whothinks children’s lives are actually worth something. The Boy lived, I got my airship back, Songbirdattacked, and the airship was already destroyed. That feathered fuck always ruins everything. This is the beginning of the end, as ComstockHouse is where we’re headed. There were some innocent bystanders tryingto get onto a gondola to probably escape Columbia. I made sure they succeeded, just not in theway they expected. This area has more heavily armored Vox Populisoldiers than previously encountered, what with the new dimension and whatnot, but oncethey’re on the ground they’re more or less the same as anyone else. Inside Port Prosperity, I found half a dozenscalps belonging to people who were stupid enough to get a haircut at SuperCuts, wentback outside, killed a Patriot, knocked a guy down into Oblivion, and took the Gondolato Comstock House. There were more soldiers and Patriots inside,nothing too noteworthy though. The bigger issue here wasn’t the enemies,but my incredibly smooth brain. There are 2 snipers perched on their own platforms. I couldn’t reach them with the Skyhook fromthe ground, and there was no way to get up there. I spent several minutes wandering around aimlessly,taking the occasional swing at the sniper to no avail. Then it hit me that I’d been completelyobvious to the Freight Hook tear that could be spawned in, which allowed me to brutallybeat the snipers into a bloody pulp, walk through the turnstile, search for a key, andonce again suffer the wrath of Big Bird. There were a lot of tough cookies waitingfor me on the way to Downtown Emporia. The Handyman was, as usual, the most precariousfoe to contend with, especially since he can shock the sky lines. The stun attacks also aren’t nearly as effectiveon him as they are on everything else. Nevertheless, the area was cleared, I passedthrough Sniper Alley, arrived in Downtown Emporia, and Elizabeth made it clear thatwe couldn’t get inside Comstock House until we dug up and did unspeakable things to hermother’s long since rotted corpse. Turns out that she’s not a corpse, she’sa ghost. Daisy Fitzroy was right all along. Lady Comstock was a real bitch to deal with,primarily because she used her unholy powers for evil by raising the dead to attack me. The dead aren’t much of a threat on theirown, but when they’re endlessly spawning and attack in large numbers, they can do alot of damage in a short amount of time. Lady Comstock is also tough as nails, fartougher than a Handyman. After she was defeated, the Luteces arrivedto do some landscaping, and Elizabeth and I were off to fuck that Ghost to death 3 moretimes. The actual objective was to “Find the 3Tears”, but I can read between the lines. Nothing all that interesting happened duringthis little adventure in backtracking. After finding the 3rd tear, the Ghost of LadyComstock revealed herself again, I killed her again and all the dead she’s spawned,and we returned to Comstock House’s Gate, where there were more Vox Populi lying inwait. Lady Comstock proved to be a resourceful oldbird by again raising the dead to fight for her. This time around, I largely ignored the deadand focussed my whacking on the Lady herself. For the last time she was beaten to death. She blasted the gate open for us before returningto her coffin, and we were finally on the path to Comstock House. Songbird ruins everything though, becausehe showed up and pulled a Shawn Michaels by chucking me though a window. His clawed fist was mere inches away frompenetrating my skull when Elizabeth finally returned the favor by saving my life for once. She’s gone, but I’m still alive and that’sall that matters. For the 1000th time, my objective is to findElizabeth. She’s apparently some sort of a religiousicon now. I tried to kill this Boy of Silence whichdidn’t work because after all the head injuries I’ve gotten he might not have even existedin the first place. His scream summoned a horde of masked minionsto made mincemeat out of me, I avoided the bell boys in most future encounters, got tothe Warden’s Office, and was ready to rescue Elizabeth. On my way to the Operating Theater I tookthe hand of Elizabeth and was pulled into another dimension where I got a glimpse ofthe salvation to come. I waited for a while, because how often doyou get to see New York being glassed by blimps outside of a Marvel movie. I found Elizabeth, who looked like she wasexperiencing something a bit unpleasant. Between her flailing around and screaming“Turn it off, turn it off, it hurts, it hurts” to the tune of “Santa’s coming,tonight tonight”, I just had a feeling she wasn’t exactly having fun in there. The fighting in-route to rescue her was surprisinglymore difficult than I thought it’d be. I died a few times, most likely due to the2 turrets and assortment of heavily armored soldiers with their fancy firearms. I shut off the power, ripped the sucker outof her spinal column, and she summoned a fucking tornado to threaten me with. We left the Operating Theater via an elevatorthat had a button that I got to push, Elizabeth picked a lock because there was no way, betweenher inter-dimensional powers and military-grade arsenal of weaponry, that we could ever hopeto get through this glass door. I killed a few people and we took a gondolaup to the Hand of the Prophet’s Gunship. Then, for the third time, turrets arrivedto fuck this idea to death. I’ve really gotta come up with a betterway to describe shitty situations than just saying “fucked to death”. Anyway, the problem is the same as it wasthe first time; there are 2 airborne turrets that I can’t reach. I tried running and jumping at them but they’retoo high and too far out, plus being shot staggers my movement a bit which wasn’tdoing me any favors. I tried get on top of the gondola but it’sblocked by an invisible wall. There was nothing I could do. Luckily, money has been practically worthlessthroughout this entire run, and the only penalty for dying is losing some cash. So I sat there for quite a while, dying overand over and over again. It takes about 40 seconds to shredded by theirbullets to the point that my heart stops, get revived by Elizabeth, and do it all overagain. I stood there for a solid 25 minutes, so Ireckon I died at least 50 times. Part of me wanted to see if I could wait itout and eventually arrive at the Gunship, and the other part of me was waiting for aphone call to let me know that my dog had been put to sleep. Bioshock wasn’t my top priority at thatparticular moment. Back in the game, I still hadn’t come upwith any acceptable ideas for dealing with the turrets, so I did the only thing I couldthink of. I used the Possession vigor on one of theturrets to get it to destroy the other, leaving it on my side and allowing us to finally progressto the Gunship. The end is near, which mean Comstock’s throwingeverything he can at us: soldiers, turrets, clowns in devil hats, Patriots, everything. After several minutes of nonstop whacking,we made it to the interior of the Gunship, there was a whole bunch of mean people toface, including a Handyman, before ascending a final time and confronting Zachary Comstock. He grabbed Elizabeth and I really thoughtshe had it under control, but after watching for a while it became clear that she didn’t,so, in the glorified cutscene that doesn’t count, I bashed Comstock’s head againstthe bird bath and drowned him. I almost did something horrible before I realizedhow messy it would be, went to the control room, set a course for somewhere, and wereattacked by what remained of the Vox Populi, which was a small army’s worth of people. Elizabeth summoned the giant, he took to theskies because, you know, he’s a bird, and the final battle began. Pretty much everything I’ve said about combatsituations applies here. The soldiers aren’t that difficult to kill,the heavy hitters like the Patriots, missile guys, and Bird People have the potential tobe challenging but really aren’t. To be perfectly honest, this was not at alldifficult. You just have to pay attention to your healthand use the Skylines to escape to let your shield recharge. The large Zeppelins can only be destroyedwith Songbird. I’m sure there were people on-board thatwere killed when Bird attacked, so you could probably count that against me, but I’vealready failed the run thanks to those airborne turrets from earlier, so it doesn’t reallymatter at this point. I took the neat whistle and used it to directSongbird to destroy Monument Tower, where Elizabeth was once held. The Bird then gained sentience and developedfree will, with his first choice being to come after me. Elizabeth saved the day by teleporting allthree of us down to the bottom of the ocean. It was dumb luck that she managed to get Songbirdin the water while we were safely behind the glass of Rapture. And if there’s one thing that won’t crackunder even the most extreme of circumstances, it’s glass. I spent as much time as I could exploringRapture, we rode the bathysphere back up to the surface, and the infinite universes dimensionallooping thing got crazy. This is somewhat convoluted, but the gistof it is that Booker DeWitt is or becomes Comstock in the timelines where he’s baptizedafter the Battle of Wounded Knee. The only way to stop all the suffering Comstockcaused was to kill him, Booker, before he ever has a chance to become Comstock. I’m pushed under the water, it flows intomy lungs, I run out of air, black out, eventually die and did not beat Bioshock Infinite withonly the Skyhook. And that’s gonna do it for this video aboutwhether or not you can beat Bioshock Infinite with only a Sky-Hook. If you enjoyed the video or learned anything,leave a Like. Leave a Dislike if you didn’t enjoy thevideo or didn’t learn anything. Join the Mitten Squad Discord through thelink in the video description. Follow me on Twitter @MittenSquad. My name is Paul of Mitten Squad. Have a wonderful day.